(non)consumption

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I have interests in how digital media is made to work, or not at all stages of its life. I draw on science and technology studies to interrogate how digital media is constructed and adapted by a range of human and non-human actors. Work in this area includes:

My book-length study – Disconnecting with Social Networking Sites

A study of Ashley Madison bots as speculative devices

A study of Airtasker as related to the quantified self and the sharing economy

I have also written about SingStar, Habbo Hotel, Graffiti Artists on YouTube, and I’ve edited a collection of papers for Routledge in the area of Online Gaming.